Oh my has my patience been tried considerably today!!!!! Working on a scenario for Kris Harding's WSR Mogul 9351, where you double-head with Modified Hall 6960 Raveningham Hall. A railtour has arrived at the West Somerset Railway and you are charged with getting the 12 coaches to Minehead. Instead of boringly starting coupled to the train, I decided to make it interesting. You start in the loco compound, at Bishops Lydeard. You maneuver over to platform 2. The tour pulls up at the home signal. The loco comes off and runs forward to the water tower. We then back down onto the railtour stock. The editor seems happy with what I have instructed. I launch the scenario, and all seems to be going well. However, once I'm in position in platform 2, waiting for the railtour to arrive, it soon becomes apparent that it's not coming. I press 8 and fly along the line and what do I find? The train stopped dead at a green signal, as if it's read!! I go back into the editor and move the whole consist up to Bishops Lydeard and change a few timings. Now all the AI has to do is move forwards 100 yards and stop at the signal, uncouple and move forwards to the water tower. Again, the editor is happy with it. When I run the scenario - from a fresh launch of TS - the AI is crawling!!! I haven't seen that problem for a few years!! So, after hours of fiddling, I was forced to do the boring plonking everything in place at the beginning. TS wouldn't let me create something interesting! I love running preserved lines - especially with a broken speedo! However, just running from one end to the other can get a little dull. I've tried so many time on the WSR, GCR and others, to create more interesting and immersive scenario's, but it seems TS just doesn't like it!!
What a waste of time!!!!!