The Wayward Art company has done some building modelling and talk you through his modelling tips
Good for a model to practise your commands and get an understanding of the work flow.
Love his method of using Blender to create the single texture image by setting all the textures to one material.
Then bake the textures to a single image. The single image is then put into Gimp to add more detail.
The Blender is the older version with out the new principle shader in 2.79 but with a bit of you tube browsing you can put the two together.
I have completed the model and now just working through his texturing method.
I see heaps of potential with the photo realistic shader.
Check out the Wayward Art Company
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