Thought I would try to create something a little different and have some animated animals, rather than the static ones we currently see on routes.
So, I got myself a model sheep, rigged it, skinned it and animated it. I then used an animated procedural scenery blueprint and got it working in game.
Next, I created a Platform Character blueprint using the sheep animated procedural and, lastly, made an invisible platform populated by the Platform Character sheep, and it worked!
Unfortunately, the sheep bumped into each other, so I went back to the animated scenery blueprint and added a collision geometry but it no longer worked. So, I removed the collision geometry and it still refuses to work.
Having worked once I cannot see why it refuses to work again. Have done all the usual delete .pak etc, without success. Has anyone else been down this route and able to point out where I may be going astray?