Hi,
I thought I would run before I could walk (I still want to make my own lower quadrant signals, but am having a bit of trouble with that).
I am trying to make some GWR mileposts...where I can enter my own number. I have read this document.... http://tscdevdocs.co.uk/reference-manual/art-guidelines/asset-authoring-guidelines.html#TOC-Mileposts. I am using the milepost blueprint and am using the named texture file with all the image files with numbers from 0 to 9 as the primary named set. Nothing in the secondary one. Can someone explain to me what a quad is and how I group the objects in 3ds that show the numbers? Only one digit seems to work. I think it is all in how you name the numbers in 3ds and how you group them.
Any help?
Richard