Hi all,
I've been having some weird issues making nameplates recently. In fact, they've been going on for months, putting a stop to a lot of my work and frustrating the heck out of me.
I've successfully made headboards using the same methods, so why this doesn't work for nameplates I don't know.
My workflow is thus:
Create and edit shapes. This includes using Max' text function, which I think extrude, tell not to cap the back, then make into a poly like everything else. The plate itself is one object, and the text another.
I then unwrap and apply textures.
I export to IGS.
Then I fire up BE2 and use the handy "create scenery blueprint" on the IGS to speed things up, set a category and name for it so it'll display in the menu and export it.
Finally, I go into TS to preview it.
It's then that the problems hit. For some reason or another, whilst I've got headboards in just fine, like this one:
When I try making a nameplate, this happens:
when I try and look at it.
This only ever happens when I try making a nameplate.
I've noticed something else too: though I successfully managed the headboards, it wasn't without issue. In fact, if I had the 3D text places directly onto the board as it should be, it didn't display there when exported: it actually hid inside the board! I had to move it just a little forwards so it wasn't touching the headboard in order for it to stop being hidden inside it when exporting.
When I export a nameplate without the actual text, it works fine, it's always the text that jeffs it up - but I can make headboards just fine exactly the same way...
Any suggestions? Thanks.