Following on from what i found out with Moire effect problem with some of my models in crafter. This is a quick heads up on how to alter Miplodbias in crafter.
Both the exporters ,export to default setting of miplodbias -2. This is what can cause the moire effect on hi res busy textures like brickwork.
I got in touch with Paul ( decapod ) about this and if there was a way to change it. And there is.
Here is Pauls reply.
If you're using my export plugin then you could try setting the RailSimX custom material field to include r0miplodbias=0 then check the export.
It's been so long since I used it, I think that's the right syntax.
The r0 indicates the first texture stage - r1 and r2 are rarely used
Cheers,
Paul
Ive tried this with both the exporters and it works a treat. No need to edit anything using rwtools.
You can change the properties of existing models by using properties/information panel on the right hand side , under the component properties tab ,select your model, or parts off and add the same text (r0miplodbias=0) to the railsimX section.
Also remember you can alter the value to + or - so for example r0miplodbias=+1.
Anyway just thought i would pass this info on
Chris.