Please refer to P15 of this thread at TS...
http://www.trainsim.com/vbts/showthread ... velopment!!
If it looks as though fbx is the general format used to create stuff for UE4 basd games, it is pretty much essential that Crafter supports it, if it doesn't already (I'm still on Canvas 7.xxx, so can't check).
Can anyone on here with contacts at Amablis maybe put forward the suggestion/question?