Hi all
Im building my first steam train. (See Below)
The basic modelling is done (the tender is nearly complete) and the textures are passable for the time being.
I now want to delve into the physics blueprints and try and work out how it all works. I was advised to hand it over to someone else to do the physics but I would really like to learn about it myself so that I can develop other engines in the future. I am currently using the example blueprints that came with Railworks back in the stone age.
Are there any tutorials/info etc that will help me work through the minefield of working out how to transfer the data I have found for the loco into the blueprints for TS2015
Hope someone can give me some guidance
Regards
Andy