I'm signalling Paddock Wood, and there is a single dependent disk (signal 53) that will not work no matter what I think up. I'm throwing this out to the floor here to see if you guys can get any sense out of it.
This is what I am attempting to signal here:
I have set up the gantry signals like so:
And this is how the dependent disk (signal 53 in the diagram) is set up at the moment:
I have set up the script for the dependent disk as follows:
- Code: Select all
require "Assets/AndiS/FPSignals/scripts/FP Facing Disks.out"
function Initialise ()
DefaultInitialise() -- no need to give the route count here
gArmTable[1][ARM_HOME][SEM_CHILD_NAME] = "ARM_HOME"
gArmTable[1][ARM_HOME][SEM_PROCEED_ANIM] = "Clear01"
gArmTable[1][ARM_HOME][SEM_BLOCKED_ANIM] = "Stop01"
end
In this stage of the game, the dependent disk (signal 53) will not clear, and neither will the main stop arms (signals 79 and 81). I know that I am doing something wrong here, but I'm too in the deep end here to work out what's wrong. Any help I can get here would be greatly appreciated.