BigVern wrote:What we need is a clear idiots guide how to set up a decal from an image. I have several model railway plans I would like to scale up and attempt in DTG TS but haven't the faintest idea how to get these onto decal(s).
It is as I said 2 posts up.
I use Paint.net, but any graphics program should do.
I also use one of my old RW_Decals as a base. There will be a .bin such as providername\product\Environment\Terrain\Decals\brad2 0002 X1 Y1.bin, and a corresponding texture providername\product\Environment\Terrain\Decals\aces\brad2 0002 X1 Y1.TgPcDx
I use RW_Tools to convert the texture to a DDS file, and import into Paint.net. I then overlay this with my image of whatever I am trying to import into game (ensuring that I keep the finished image the same size.) This can be converted back to a TgPcDx file using RW_Tools again (it stores the DDS and the new file in a TempDDS folder in Rail Utilities\RWTools). Once in game, ticking on the Provider\Product enables the decal to be laid in game. It can be resized as required (use the GE overlay to locate)
If you need any help, just PM me
Nick
If anyone wishes a set of decals to use, just let me know