Yes James but how do you animate 2 sets of hands when the Analog Clock Blueprint doesn't appear to allow for 2 sets of hands to be animated. How do you set up the blueprint to do the hands of two clock faces? The only information I have is that the first auto animation does the hour hand the second auto animation does the minute hand and the third does the seconds hand. I wasn't trying to do two clock faces with one set of hands, even I'm not that daft, sometimes.

The hands are missing from the other face on my model simply because I gave up on it working for the moment. I had fitted and animated all the clock hands then found I couldn't do that in the Blueprint.
I have to make a separate model of the working clock and add two of them to a model of the casing, a bit fiddly but should only need to be done once.